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  • Ryan 11:54 pm on May 9, 2008 Permalink | Reply
    Tags: ducky, gay, pirates   

    I been designing a T-shirt. vote on it, … 

    I been designing a T-shirt. vote on it, bitches! http://www.threadless.com/submission/161837/Pirate_Ducky

     
    • Rollin 1:22 pm on May 10, 2008 Permalink

      How necessary is this signing up thing?

    • Ryan 10:02 pm on May 10, 2008 Permalink

      Tove vote? very necessary. It’s real quick though, and they got some cool designs. Oh and if you spam your riends and they buy a shirt you get credits with the store.

    • Ryan 9:27 pm on May 11, 2008 Permalink

      appreciate the vote and the comment my man.

  • Ryan 7:52 am on May 8, 2008 Permalink | Reply
    Tags: atlus, , swords   

    I been playing Atlus’ ROndo of Swords o … 

    I been playing Atlus’ ROndo of Swords on the DS. Some good shit there, definite throwback to 2D strategy RPGs which I always loved.

    I want me some GTA IV. I was so tempted to buy an HDTV, a 360 and just sit down and play that sumbitch. Maybe after the game’s done. We’ll see.

     
    • Antonio 5:23 pm on May 8, 2008 Permalink

      I’m also playing Rondo of Swords! I’m four hours into the game so far. Pretty interesting gameplay, indeed…

      I’m always confused about the low ratings that Atlus games get from reviewers. When you read the comments, there is always a similar pattern: they complain and take out points because the games are too hard, and that you have to re-play many levels because you continually die and have to re-start. To be honest, that’s a plus for me! I like to play games that force you to think strategically your every decision, and where there are dire consequences for bad ones.

      Call me a masochist, I guess…

    • Ryan 9:58 pm on May 8, 2008 Permalink

      I have a love/hate relationship with this game. I had to play it twice because it wasn’t explained that to get certain characters you have to mosey up to them. Gameplay wise its kind of ridiculous, but then there’s that old school mentality for you. I like the idea of attacking multiple enemies depending on your movement though.

  • Rollin 1:48 pm on May 2, 2008 Permalink | Reply
    Tags: Baten Kaitos is in a coma, GTA IV LIVES!   

    I got GTA yesterday. Don’t even have to … 

    I got GTA yesterday. Don’t even have to say which, you already know.

    Thursday is my longest day of the week at school, so i wasn’t in prime condition to play it. This was the first circumstance which kept me from getting giddy with it. The second was that you start in Brooklyn. Although Brooklyn is nicely rendered, and i was just at Coney Island the other week, i can’t wait to get to fuckin’ Manhattan (has to be unlocked). This time, they MUST have my house. At least my street, since on the included map they have the fictionalized version of my neighborhood’s name.

    Wait, there was a third thing — the game overwhelms. There is just so much to it. For instance, i drove off some cliff in Brighton Beach by mistake. When i swam back up to land, i was in the backyard of some neo-yuppie types sitting there looking uncomfortable in a forced social situation (just like they do in real life!) and i thought to myself, “look at this guy with his Weezer glasses, Chandler Bing hair and messenger bag. Lemme start some shit.” So i punched him, they scattered, i chased em, we ran for blocks, i caught one and beat his ass, but he fought back, so i had to put my back into it, then i stole a car and drove off cause i had my fill.

    This game is really the ultimate. Makes me glad to be one of the few born and raised who still live here. The social commentary and, i guess politics of it all really hit close to home, even though i distance myself from all of that.

    Rockstar is on top of the world.

     
    • Antonio 4:44 pm on May 2, 2008 Permalink

      You know, I’ve never got the GTA games… they all seem like a great simulation of a real U.S. city, with over-the-top crime, but no objective. Or maybe no one talks about the games’ objectives, I don’t know…

      I’m always in awe at the description of the things you can do in those games, though, just like what Rollin just commented. But then I’m all like, “and why do you do that for?” As in, was that a side-mission in the game, or something you do for fun, or is that how you unlock some of the hidden areas?

      I’ve also seen some really crazy nutty people that haven’t played any of the games criticize them for their moral content, which seems ridiculous to me, given that one of the points of creating sandbox games like these is to have fun breaking the rules you wouldn’t break in real life.

      But… is that all there is to GTA?

    • Rollin 3:25 pm on May 4, 2008 Permalink

      There is a point to it all. There are objectives. It’s just that you get distracted by the havoc you can freely create. That’s what’s so great about this one, that it has so many things compared to their old stuff. With the current platforms, they eclipsed all they’ve done before, and there are so many little details in it that make it what it is. A scary amount, actually.

      You do the crazy stuff just because you can, and there is a living, breathing world there. You feel the effects of the things you cause, and the element of escaping the law and getting away with it is — to use a blogshit insane word — visceral. But even the missions themselves really make me feel like i’m living under or above the law.

      That’s the GTA element, i guess. To be honest though, i’m not in love with the game at the moment. At present, most of my entertainment comes from fucking around in the city i inhabit. It does overwhlem me, even though i’ve only been in Brooklyn, Queens, and just got to the Bronx (which is where i am as i type this). Also, it really makes me consider an HDTV again. It is hard to read that damn cell phone on my set. The game is also very dark.

      I think part of the reason for that is i just yesterday got Virtua Tennis World Tour on my PSP. It’s excellent. There’s also a dickload of GBA games on it, all of them back-ups of my purchased library (ahem). Anyone know a good reseller of 4gig or 8gig memory sticks?

  • Rollin 3:58 am on April 30, 2008 Permalink | Reply
    Tags: , GTA IV   

    So i gave Baten Kaitos a second go and i … 

    So i gave Baten Kaitos a second go and i’m into it. It’s engaging. The battle system is really where it’s at, because the voice chat certainly is not. I’m contemplating turning the voice clips off. The animations are really sketchy as well. There could be a speed up button, too, for fights and lengthy dialog. Also, there’s not as much cutscenes as i thought there’d be, the only one so far being the longwinded intro before the main menu. Seems like they put all the talent to that cause even the intro’s voice acting is better than in the actual game. The voices are really problematic, only one of them being bearable so far. Lots of characters speak way slower than the text displays, which is never fun cause when you cut a guy off mid-sentence so that you can read the next line, you hear only part of what he said before and what he says next. This can be confusing since i tend to recall what i heard more than what i read.

    The battles salvage this game so far, and the magnus system is very absorbing. It keeps me playing. Safe to say that this is the game’s crux. Without it, i wouldn’t be playing. But they make most fetch/side quests tempting because every reward in the game’s world is a magnus card. Also, i have to say that i like leveling up at the church. It might grow tedious once you’re in a dungeon somewhere and enemies and troublesome, but i like that you have to initiate level ups. It makes you focus on battling right and mixing up your magnus cards right, rather than grinding for levels. Classes, it seems, are more important anyway.

    So, this is turning into an ongoing review. Live with it. I’m tempted to get GTA IV, getting more tempted by the day, but my principles won’t let me get it. I must finish BK. I hate leaving a game for another because i know i will never go back to it. In this case, GTA will still be fresh in a month or two, whereas most of Kaitos got outpaced by its genre compatriots probably in the same year. Time is not kind to it.

    Any of you got GTA IV? Thoughts?

     
  • Rollin 1:51 am on April 24, 2008 Permalink | Reply
    Tags: , Monolith Soft, Xenogears   

    I got Baten Kaitos, 5 years late. I’m a … 

    I got Baten Kaitos, 5 years late. I’m a little regretful that i didn’t get it before, because the $15 price doesn’t offset how unkind time has been to it.

    The voice acting sounds like everybody recorded their part through a cup, the characters slide when they walk, and that “Quite possibly the most beautiful GCN game ever made” quote on the back needs to be surgically removed. I will say, though, the cutscenes have surprisingly little compression for a GameCube game. I stopped right after the first save point, so i can’t say much else.

    I’m sure it’s great once you zen into it, but console games are impossible for me these days. Hope remains, however: Monolith Soft, basically the Xenogears team, made it. FAIL-SAFE.

     
  • Rollin 11:52 pm on April 19, 2008 Permalink | Reply
    Tags: Call to Frisby   

    Hey friz, why don’t you do some of thos … 

    Hey friz, why don’t you do some of those posts with the extra bit of relevant info on the side? I loved those. You’re half-man, half-trivia. I dig it.

     
  • Rollin 4:58 pm on April 19, 2008 Permalink | Reply
    Tags: Rhythm-based postage   

    Out of the 19 days of April so far, we’ … 

    Out of the 19 days of April so far, we’ve published content on 15 of them. Not too much, not too little. I appreciate the hand from Frisby, as well. Very hot summer-in-spring day here in Manhattan. Arm’s too sore for tennis. Feel like a videogame– but what?

    I saw Baten Kaitos at the GameStop not long ago. Maybe i can spring for that.

     
    • frisby 5:32 pm on April 19, 2008 Permalink

      I hear Iron Man is available on the PSN. I’m probably going to get a HDTV PS3 APPLE TV Combo by July. I need the beauty in my life.

  • Rollin 12:43 am on April 14, 2008 Permalink | Reply  

    The Casual Games Manifesto [Business] 

    The Casual Games Manifesto [Business]: “

    casualgamesmanifesto.jpg Daniel Cook of Lost Garden has another thought provoking article up on Gamasutra, this one on the casual games market. Targeted more at developers, it’s still an interesting look at the promises and pitfalls of the current distribution models:

    In the new world of high profit margins, limited middlemen and free green lighting for all, innovation would inevitably flourish. And for the most part, once you account for Sturgeon’s inevitable law that 90% of everything is crap, this is exactly what happened. More game developers poured into the market and some truly wonderful games were born.

    Middlemen, however, were not eliminated. They merely evolved.

    It’s lengthy, but provides some new insights on the possible evolutionary paths this particular part of the industry could take.
    The Casual Games Manifesto [Gamasutra]


    (Via Kotaku.)

     
    • frisby 9:05 am on April 16, 2008 Permalink

      Developers answer to the publishers. Middlemen be damned, developers are the bitches of the industry. They should be targeting the publishers to get them to make more/better casual games. It’s like MTV bitching at the artist for making shitty music when the label tells most music creators what to make.

      You’ll take what we give biatches…make it work.

  • Rollin 6:52 pm on April 11, 2008 Permalink | Reply  

    “Every Other Effin’ Black Video Game Character” [Gears Of War] 

    “Every Other Effin’ Black Video Game Character” [Gears Of War]: “

    350px-Cole.JPG Ah, the Cole Train. Not exactly the deepest of characters. Says Morgan Gray, Senior Producer at Crystal Dynamics:

    Here’s the thing: Cole Train on his own, no harm no foul. But what is Cole Train? Cole Train is basically like every other effin’ black character in a video game. Like here comes the urban stereotype. Where is this 1990’s — not even 2000 — black slang, where does this fit in this futuristic world that doesn’t even take place on Earth? They go really far to do a lot of fictional justifications for this culture that they’ve built, and they go right back to this urban stereotype for the black character.

    I’m not knocking Epic; the game was fun and gorgeous. But it’s just a lack of thought, right? All it does is reinforce dumb stereotypes and it sort of reinforces casual racism.

    The man has a point. A very, very valid one.
    Black Professionals in Games [MTV via Joystiq]


    (Via Kotaku.)

     
    • frisby 5:28 pm on April 13, 2008 Permalink

      If you ever meet a black person from another country, you will realize how this “Black” stereotype has been created in the US. You see them in the movies, the games, on tv, you can’t escape.

    • Rollin 7:03 pm on April 15, 2008 Permalink

      Mhmm.

      Casual racism runs rampant in this American society. You can blame black people themselves, white (and other) people who hang out with blacks on the side, and adopt — aka, spread — the lingo in a joking fashion (the ones who consider themselves accepted by blacks), and the terminally skewed film industry that perpetuates stereotypes year after year.

  • Rollin 5:24 pm on April 11, 2008 Permalink | Reply  

    Super Mario Bros. In 14 Kilobytes Of Javascript [Nintendo] 

    Super Mario Bros. In 14 Kilobytes Of Javascript [Nintendo]: “

    It may be lacking in Koopas, power ups and an underworld—not to mention the dreaded embedded MIDI soundtrack—but this Super Mario Bros. clone packed into 14 KB of Javascript is still damn impressive. Using no graphics, rendered entirely in compressed script, the exercise is definitely worth a few minutes of your time, even if the collision detection leaves a bit to be desired. It’s only World 1-1, so you won’t have to invest much time to get the gist, but a fantastic accomplishment regardless.

    Super Mario in 14kB Javascript [nihilogic]


    (Via Kotaku.)

     
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